It was, perhaps, the smoothest sprite animation of a generation. There was plenty of this 1989 game that was revolutionary, but the thing that everyone spoke about was the incredibly fluid movement that the main character had. Developed for the Apple II by a single programmer, Jordan Mechner, the first Prince of Persia game was an action-adventure title that brought a mix of puzzle-solving, pixel-perfect jumps and swordplay to an audience that had never seen anything like it. The original Prince of Persia was a landmark game of the late-1980s. Before he picked up a magical dagger capable of controlling time, this unnamed protagonist had already starred in three games. Spinning tales of this unnamed prince requires us to go back a little before the 2003 release of Prince of Persia – The Sands of Time. Be wary of traps ahead-we’re looking into The Sands of Time.
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